﻿[TriggerCategories]
TC_KKAPI=[KKWE],ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.blp
TC_KKPRE=[KKPRE],ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.blp

[TriggerTypes]
dzeffectgroup=0,1,1,特效组,handle
doodad=0,1,1,WESTRING_DOODADS,integer
showhideoption=0,0,0,WESTRING_TRIGTYPE_showhideoption,boolean
MoveTypeName=0,0,0,WESTRING_COD_TYPE_MOVEMENTTYPE,string
YESNO=0,0,0,是/否
playercolorid=0,0,0,WESTRING_TRIGTYPE_playercolor,integer
rgba2color=0,0,0,颜色值,integer
UnitCacheIntegerData=0,0,0,单位物编
xlsxworksheet=0,0,0,工作表,integer
EaxSetting=0,0,0,音效效果,string,Any
SoundEnvironment=0,0,0,环境音效,string
SoundChannel=0,0,0,声音通道,integer
CollisionType=0,1,1,碰撞类型,integer
TargetFlags=0,0,0,目标允许,integer
AttributeType=0,0,0,属性类型

[TriggerParams]
typename01_framepoints=0,typename,122,界面锚点
typename01_xlsxworksheet=0,typename,133,工作表
typename91_dzeffectgroup=0,typename,91,特效组

ShowHideShow=0,showhideoption,true,WESTRING_SHOWHIDE_SHOW
ShowHideHide=0,showhideoption,false,WESTRING_SHOWHIDE_HIDE

MoveTypeName00=0,MoveTypeName,MOVE_TYPE_NONE,没有
MoveTypeName01=0,MoveTypeName,MOVE_TYPE_FOOT,步行
MoveTypeName02=0,MoveTypeName,MOVE_TYPE_HORSE,骑马
MoveTypeName03=0,MoveTypeName,MOVE_TYPE_FLY,飞行
MoveTypeName04=0,MoveTypeName,MOVE_TYPE_HOVER,浮空
MoveTypeName05=0,MoveTypeName,MOVE_TYPE_FLOAT,漂浮
MoveTypeName06=0,MoveTypeName,MOVE_TYPE_AMPH,两栖
MoveTypeName07=0,MoveTypeName,MOVE_TYPE_UNBUILD,不可建造

NO=0,YESNO,false,WESTRING_NO
YES=0,YESNO,true,WESTRING_YES

ColorID00=0,playercolorid,0,WESTRING_UNITCOLOR_00
ColorID01=0,playercolorid,1,WESTRING_UNITCOLOR_01
ColorID02=0,playercolorid,2,WESTRING_UNITCOLOR_02
ColorID03=0,playercolorid,3,WESTRING_UNITCOLOR_03
ColorID04=0,playercolorid,4,WESTRING_UNITCOLOR_04
ColorID05=0,playercolorid,5,WESTRING_UNITCOLOR_05
ColorID06=0,playercolorid,6,WESTRING_UNITCOLOR_06
ColorID07=0,playercolorid,7,WESTRING_UNITCOLOR_07
ColorID08=0,playercolorid,8,WESTRING_UNITCOLOR_08
ColorID09=0,playercolorid,9,WESTRING_UNITCOLOR_09
ColorID10=0,playercolorid,10,WESTRING_UNITCOLOR_10
ColorID11=0,playercolorid,11,WESTRING_UNITCOLOR_11
ColorID12=1,playercolorid,12,WESTRING_UNITCOLOR_12


UnitCacheIntegerData24=0,UnitCacheIntegerData,24,"建造时间"
UnitCacheIntegerData28=0,UnitCacheIntegerData,28,"维修时间"
UnitCacheIntegerData32=0,UnitCacheIntegerData,32,"黄金消耗"
UnitCacheIntegerData36=0,UnitCacheIntegerData,36,"木材消耗"
UnitCacheIntegerData40=0,UnitCacheIntegerData,40,"修理黄金消耗"
UnitCacheIntegerData44=0,UnitCacheIntegerData,44,"修理木材消耗"
UnitCacheIntegerData48=0,UnitCacheIntegerData,48,"黄金奖励 - 骰子数量"
UnitCacheIntegerData52=0,UnitCacheIntegerData,52,"黄金奖励 - 骰子面数"
UnitCacheIntegerData56=0,UnitCacheIntegerData,56,"黄金奖励 - 基础值"
UnitCacheIntegerData60=0,UnitCacheIntegerData,60,"木材奖励 - 骰子数量"
UnitCacheIntegerData64=0,UnitCacheIntegerData,64,"木材奖励 - 骰子面数"
UnitCacheIntegerData68=0,UnitCacheIntegerData,68,"木材奖励 - 基础值"
UnitCacheIntegerData72=0,UnitCacheIntegerData,72,"最大库存"
UnitCacheIntegerData92=0,UnitCacheIntegerData,92,"占用人口"
UnitCacheIntegerData96=0,UnitCacheIntegerData,96,"提供人口"

WESTRING_EAX_DEFAULT=0,EaxSetting,`DefaultEAXON`,WESTRING_EAX_DEFAULT
WESTRING_EAX_COMBAT=0,EaxSetting,`CombatSoundsEAX`,WESTRING_OE_CAT_COMBAT
WESTRING_EAX_KOTODRUMS=0,EaxSetting,`KotoDrumsEAX`,WESTRING_EAX_KOTODRUMS
WESTRING_EAX_SPELLS=0,EaxSetting,`SpellsEAX`,WESTRING_DAMAGE_TYPE_MAGIC
WESTRING_EAX_MISSILES=0,EaxSetting,`MissilesEAX`,WESTRING_EAX_MISSILES
WESTRING_EAX_HERO=0,EaxSetting,`HeroAcksEAX`,WESTRING_EAX_HERO
WESTRING_EAX_DOODADS=0,EaxSetting,`DoodadsEAX`,WESTRING_UE_TARGETTYPE_DECORATION

SNDENV_DEFAULT=0,SoundEnvironment,`Default`,WESTRING_SNDENV_DEFAULT
SNDENV_DUNGEON=0,SoundEnvironment,`Dungeon`,WESTRING_SNDENV_DUNGEON
SNDENV_FOREST=0,SoundEnvironment,`Forest`,WESTRING_SNDENV_FOREST
SNDENV_LAKE=0,SoundEnvironment,`Lake`,WESTRING_SNDENV_LAKE
SNDENV_PSYCHOTIC=0,SoundEnvironment,`Psychotic`,WESTRING_SNDENV_PSYCHOTIC

SOUNDCHANNEL_GENERAL=0,SoundChannel,0,WESTRING_SOUNDCHANNEL_GENERAL
SOUNDCHANNEL_UNITSELECT=0,SoundChannel,1,WESTRING_SOUNDCHANNEL_UNITSELECT
SOUNDCHANNEL_UNITACK=0,SoundChannel,2,WESTRING_SOUNDCHANNEL_UNITACK
SOUNDCHANNEL_UNITMOVE=0,SoundChannel,3,WESTRING_SOUNDCHANNEL_UNITMOVE
SOUNDCHANNEL_UNITREADY=0,SoundChannel,4,WESTRING_SOUNDCHANNEL_UNITREADY
SOUNDCHANNEL_COMBAT=0,SoundChannel,5,WESTRING_SOUNDCHANNEL_COMBAT
SOUNDCHANNEL_ERROR=0,SoundChannel,6,WESTRING_SOUNDCHANNEL_ERROR
SOUNDCHANNEL_MUSIC=0,SoundChannel,7,WESTRING_SOUNDCHANNEL_MUSIC
SOUNDCHANNEL_UI=0,SoundChannel,8,WESTRING_SOUNDCHANNEL_UI
SOUNDCHANNEL_LOOPMOVE=0,SoundChannel,9,WESTRING_SOUNDCHANNEL_LOOPMOVE
SOUNDCHANNEL_LOOPAMB=0,SoundChannel,10,WESTRING_SOUNDCHANNEL_LOOPAMB
SOUNDCHANNEL_ANIM=0,SoundChannel,11,WESTRING_SOUNDCHANNEL_ANIM
SOUNDCHANNEL_CONSTRUCTION=0,SoundChannel,12,WESTRING_SOUNDCHANNEL_CONSTRUCTION
SOUNDCHANNEL_BIRTH=0,SoundChannel,13,WESTRING_SOUNDCHANNEL_BIRTH
SOUNDCHANNEL_FIRE=0,SoundChannel,14,WESTRING_SOUNDCHANNEL_FIRE

CollisionType_none=0,CollisionType,0,没有
CollisionType_disable=0,CollisionType,1,禁锢
CollisionType_foot=0,CollisionType,2,步行
CollisionType_horse=0,CollisionType,2,骑马
CollisionType_fly=0,CollisionType,4,飞行
CollisionType_mine=0,CollisionType,8,地雷
CollisionType_windwalk=0,CollisionType,16,疾风步
CollisionType_unbuild=0,CollisionType,32,未知
CollisionType_float=0,CollisionType,64,漂浮
CollisionType_hover=0,CollisionType,64,浮空
CollisionType_amph=0,CollisionType,128,两栖

TargetFlags_NotSelf=0,TargetFlags,0x1E000,"别人"
TargetFlags_Enemy=0,TargetFlags,0xC1000E,"敌人"
AttributeType_Strength=0,AttributeType,0x1,"力量"
AttributeType_Agility=0,AttributeType,0x3,"敏捷"
AttributeType_Intelligence=0,AttributeType,0x2,"智力"
DzEffectGroupNull=0,dzeffectgroup,null,没有特效组
bj_lastCreatedDzEffectGroup=0,dzeffectgroup,bj_lastCreatedDzEffectGroup,最后创建的特效组